<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<sounds xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../shared/xml/schema/vehicle_sounds.xsd">
    <motorized>
        <sounds>
            <motor template="transmissionTruck_01" volumeScale="1" pitchScale="0.6" linkNode="wheelBack01Left"/>
            <motor template="transmissionTruck_01" volumeScale="1" pitchScale="0.8" linkNode="wheelBack01Right"/>

            <motor template="fanModern_01" pitchScale="0.75" linkNodeOffset="0 1.5 4.5">
                <volume indoor="0.8" outdoor="1.5" />
            </motor>
            <motor template="cabinTruck_01" linkNodeOffset="0.7 3 3.2" />
            <motor template="indoorCabinRumble" volumeScale="8" pitchScale="1.1" linkNodeOffset="0.8 3 3.2"/>
            <motor template="indoorCabinRumble" volumeScale="6" pitchScale="0.9" linkNodeOffset="-0.7 3 3.2"/>
            <compressedAir template="compressedAir" volumeScale="1.9"/>
            <airCompressorRun template="brakeCompressorMedium" linkNodeOffset="0 1.7 1.7" volumeScale="3"/>
            <airCompressorStop template="compressedAir" volumeScale="1.9"/>
            <airRelease template="truckBrakeRegulatorValve" />
            <reverseDrive template="reverseBeep02" volumeScale="1.0"/>
        </sounds>
    </motorized>

    <lights>
        <sounds>
            <toggleLights template="switch01"  />
            <turnLight template="switchTurnlight" volumeScale="2" />
        </sounds>
    </lights>

    <attacherJoints>
        <attacherJointConfigurations>
            <attacherJointConfiguration>
                <attacherJoint>
                    <attachSound template="truckAttach" linkNode="0>" />
                    <detachSound template="truckDetach" linkNode="0>" />
                </attacherJoint>
            </attacherJointConfiguration>
        </attacherJointConfigurations>
        <sounds>
            <attach template="attach01" />
            <hydraulic template="hydraulicClose02" />
        </sounds>
    </attacherJoints>

	<enterable>
        <sounds>
            <rain template="rainInVehicle" linkNodeOffset="0.7 3 3.2">
                <loopSynthesisRpm>
                    <modifier type="SPEED" value="0.0" modifiedValue="0.0" />
                    <modifier type="SPEED" value="42.0" modifiedValue="1" />
                </loopSynthesisRpm>
                <volume>
                    <modifier type="SPEED" value="0" modifiedValue="1" />
                    <modifier type="SPEED" value="25" modifiedValue="1" />
                    <modifier type="SPEED" value="42" modifiedValue="1.2" />
                </volume>

                <pitch>
                    <modifier type="SPEED" value="0" modifiedValue="1" />
                    <modifier type="SPEED" value="25" modifiedValue="1" />
                    <modifier type="SPEED" value="42" modifiedValue="1.0" />
                </pitch>
            </rain>
            <hail template="hailInVehicle" linkNodeOffset="0.7 3 3.2" volumeScale="1.5">
                <loopSynthesisRpm>
                    <modifier type="SPEED" value="0.0" modifiedValue="0.0" />
                    <modifier type="SPEED" value="60.0" modifiedValue="1" />
                </loopSynthesisRpm>
                <volume>
                    <modifier type="SPEED" value="0" modifiedValue="1" />
                    <modifier type="SPEED" value="25" modifiedValue="1" />
                    <modifier type="SPEED" value="60" modifiedValue="1.2" />
                </volume>

                <pitch>
                    <modifier type="SPEED" value="0" modifiedValue="1" />
                    <modifier type="SPEED" value="25" modifiedValue="1" />
                    <modifier type="SPEED" value="60" modifiedValue="1.0" />
                </pitch>
            </hail>
        </sounds>
    </enterable>

    <drivable>
        <sounds>
            <waterSplash template="waterSplash01" />
        </sounds>
    </drivable>

    <honk>
		<sound template="honkTruck" file="sounds/HRFFHonk.ogg" volumeScale="1.4" linkNode="grill"/>
		<!-- <sound template="honkTrain" volumeScale="1.4" linkNode="HonkNormal"/> -->
    </honk>
</sounds>